


Library programs ©Sony Interactive Entertainment Inc. See Health Warnings for important health information before using this product. You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account. See Terms of Service for more important information. If you do not wish to accept these terms, do not download this product. See /bc for more details.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. Although this game is playable on PS5, some features available on PS4 may be absent. A good tactic is to play the game randomly so its daily routine gets disrupted.To play this game on PS5, your system may need to be updated to the latest system software.

This means you will need to create a strategy that "confuses" the AI. It can even detect the weapons you tend to use and when you use them. The AI will also watch your navigation patterns-the more effective you are, the easier it will be to predict your next move. Expect the AI to constantly find a way to ambush you.

For example, the house will defend itself whenever you attempt to break in. It can create leads that will help your investigation-the narrative will depend on how you decide to play the game. There will be no limitations or boundaries to what you can explore investigate Raven Brooks as far as you can. In-game events will be persistent and put together in random order the dynamic gameplay will create a different outcome each time. You can combine different items, terrain features, and platforming skills to make your entry or escape. The sandbox experience will force you to come up with creative solutions to solve puzzles. This sequel enhances what the first installment is known for, which is the surreal and boundless environment. Jumpscares and crushing large objects continue to be its physical strength, while also able to project your worst fears into your mind. The embodiment of fear returns to the sequel, stronger and more aggressive than before. Peterson to represent that he is unable to let go of his own fears. Its last appearance was in the previous game, locked in a room with Mr. The main antagonist of this story is the Shadow.
